Video games greedily explore this terror and abjection of the female reproductive body writ large. (And let’s not even get started on how knives and heels can be read as phallic symbols reflecting male castration anxiety. Several Twitter users have pointed out that at 2.9 metres Lady Dimitrescu is roughly the same height as the Alien monster, and her eviscerating gloves resemble the xenomorph’s claws.
One of the most fascinating examples of this is in the Alien series of movies, with the female-coded xenomorphs and their endless images of violent birth, splattering fluids and bodily expulsion. In her seminal work of film theory, The Monstrous-Feminine, Barbara Creed positions the archaic mother, and the male fear of otherness and the female reproductive body, as the psychological root of all horror fiction. In psychoanalytical terms, these figures seem to manifest Freud’s theory of the archaic mother (later explored by Melanie Klein and Jacques Lacan), a figure that represents the infant’s first understanding of its mother as both a nourisher and a seductive, all-encompassing monstrous presence. The terrifyingly tall woman is a familiar archetype of ancient myths and legends: the Amazons of Ancient Greece Skadi, the giant Norse goddess of the mountains Putana the Hindu demon killed by Krishna and Grendel’s cursed, powerful mother in Beowulf are well-known examples, as is Hachishakusama, of course – the child-stealing 8ft tall woman of Japanese lore. The fact is, this isn’t such a new thing at all. But why the heck is everyone suddenly so obsessed with this statuesque figure? This fuelled the viral interest, with other video game developers, publishers and even console manufacturers getting in on the joke. Here's a message from our RE Village art director Tomonori Takano, along with a very curious fact you may have wondered about: /Lj4m5pN2dJ- Resident Evil February 2, 2021 You can also watch Fangoria’s new chat with Hodder below.Your love for Lady Dimitrescu is loud and clear.
Head over to Fangoria for exclusive insights from Kane Hodder himself! Mihailoff is credited as Leatherface in Texas Chainsaw Massacre 3, but from what we gather, Hodder did many of the stunts and action scenes. Kane Hodder was the third film’s stunt coordinator, which led to him actually playing the role of Leatherface for several scenes. This is insanely cool casting for multiple reasons, one of which is that Hodder actually did Leatherface stunt work back in the ’90s for New Line’s The Texas Chainsaw Massacre III! Who’s playing Leatherface, you ask?įangoria reveals today that Kane Hodder will be doing the motion capture work for the horror icon, much the same way Hodder played Jason Voorhees for Friday the 13th: The Game! In addition to being able to play as the original Leatherface, we’re told that Gun Interactive will give you the choice of several different killers to choose from, including The Cook, The Hitchhiker, and brand-new characters.
Announced last night during The Game Awards, Gun Interactive ( Friday the 13th: The Game) is working with Sumo Nottingham on an asymmetrical multiplayer video game based on the original The Texas Chain Saw Massacre, soon headed to PC and current-gen consoles.